View Mode
Toggle View Mode
Toggle View Mode can be done by clicking the button on the top right of the screen or by using the keyboard shortcut.
Function | Shorcut | Button | Command Name |
---|---|---|---|
Toggle orthographic camera | Num. 5 | (1) | Viewport: toggle orthographic camera |
Toggle overlay display (This will switch the grid display on and off.) | Alt+Shift+Z | (2) | Viewport: toggle overlays |
Toggle X-Ray mode (This will make hidden lines visible and selectable.) | Alt+Z | (3) | Viewport: toggle xray mode |
Toggle Render mode (When switched on, Render mode will reflect the material settings.) | (4) |
Changing Field of View
When in perspective view, right click on the perspective/orthographic button (1) and insert a value for the Field of View (2). By default, the value is set to 50 in perspective view.
Select View Mode
When Render mode is off, select the display mode by right-clicking the button (4) and choosing from the thumbnails.
- (5) Default
- (6) Red, glossy
- (7) Black, glossy
- (8) White, ambient lighted
- (9) Checking highlights
- (10) Matte
- (11) Checking silhouettes
- (12) No shadows
- (13) isophote/Iso Angle, checking surface continuity, static
- (14) Draft Angle, checking draft angles for mold removal
- (15) Checking surface continuity, horizontal
- (16) Checking surface continuity, vertical
Toggle Show Edges and Faces
Toggle show Edges and Faces can be done by right-clicking the button (4) and choosing from the thumbnails.
Function | Shorcut | Button | Command Name |
---|---|---|---|
Toggle show Edges (Turning this off will hide the Edges.) | (17) | viewport: toggle Edges | |
Toggle show Faces (Turning this off will hide the Faces.) | (18) | viewport: toggle Faces |
Custom Matcaps
- Prepare your custom matcaps files (both EXR and PNG files need to be with identical names).
- Locate the .plasticity directory on your OS (Operating System) and create a new folder "matcaps".
- Windows - "X:/users/username/.plasticity"
- Mac - "~/.plasticity"
- Linux -"X:/usr/lib/plasticity/resources/app/.webpack/main/dot-plasticity"
- Place your custom matcaps in the folder and restart Plasticity.
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Tip Ensure that both the EXR and PNG files are 512x512 pixels with a transparent background. The EXR file should also be in at least a 16-bit color range.