Set Material

Set Material

Command
Set Material
Shortcut
M
Button
- button-none

Assign material to selected Solids and Sheets. Group material influences contained objects. Curves are affected by color and opacity. Image depth and opacity can be adjusted through material.

Set a Material for Objects

  1. Select the Solids, Sheets, Curves you want to set the mmaterial for.
  2. Press M.
  3. Set the options in the commnad dialog.
    • Command Dialog
      • Color: Specify the base color of the material.
      • Metalness: Controls how metallic the material appears. A value of 0 means the material is non-metallic, while a value of 1 means the material is fully metallic.
      • Roughness: Specify the roughness of the material's surface. A value of 0 means the surface is perfectly smooth, while a value of 1 means the surface is very rough.
      • Clearcoat: Adds an extra layer of specular reflection on top of the base material. Useful for materials like car paint.
      • Clearcoat roughness: Specify the roughness of the clearcoat layer.
      • Sheen: Adds a soft velvet-like reflection near the Edges of the material, simulating materials such as cloth.
      • Sheen roughness: Specify the roughness of the sheen layer.
      • Sheen color: Specify the color of the sheen layer.
      • Specular intensity: Controls the intensity of the specular reflection.
      • Specular color: Specify the color of the specular reflection.
      • Transmission: Controls the degree to which the material allows light to pass through it.
      • Thickness: Specify the thickness of the material.
      • Opacity: Specify the degree to which the material is transparent or opaque.
  4. Confirm with OK in the Command Dialog or right-click.
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Note Transparent materials are now displayed with 50% transparency, even when using default and custom matcaps in non-render mode.

Set a Material for Groups

When you set a material for a group, the material is set for all objects in the group.

  1. Select the group you want to set the material for in the Outliner.
  2. Press M.
  3. Set the options in the commnad dialog.
    • The options are the same as when setting a material for objects.
  4. Confirm with OK in the Command Dialog or right-click.

Set a Material for Reference Images

See "How to Import Reference Images".

See also