XNurbs
Command
XNurbs
Shortcut
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Button
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XNurbs is a tool that can generate N-sided and quad-sided surfaces with high-quality output. It allows you to bridge gaps and close complex holes on a surface. This command is only available on Studio License.
Basic Usage
- Select your boundary edges you want to frame the surface.
- Use the XNurbs command in the Command Palette.
- Set the options in the Command Dialog.
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Command Dialog
- Continuity: G0, G1, G2
- Quad sided: Generate untrimmed quad-sided spline surface on a surface area with quad edges.
- Flatness: This option affects the flatness and quality of generated surfaces. Specifying higher value will generate high quality surfaces and lower value will generate low quality surfaces.
- Boundary:
- Natural: No requirement for U and V Flow.
- Normal: Maintain U and V isocurve mutually perpendicular. For quad-sided surface, this option will keep the isocurves of generated XNurbs surface normal to the boundary curves.
- Next: Generate a perpendicular flow of U and V if boundary conditions are relatively flat. This option works well when Quad-sided is enabled.
- Quality: Determine the quality of the generated surface.
- Auto: Automatic quality generation based on surface.
- High: High surface quality.
- Max: Highest surface quality.
- Tolerance: Specify the tolerance for the generated surface. It is recommended to work with default tolerance value for general surface workflows.
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Command Dialog
- Confirm with OK in the Command Dialog or right-click.
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